I asked Justin Thomas to take a shot at pushing the facial poses to their limits and this is what he came up with! Extremely nice results! I did some nicely lit renders to get an idea of what the SSS skin will look like when we start rendering animation. Also, I was thinking the eyebrows might be an issue because they have the sharp point on top. But now that I see these renders I think it adds a lot to him.
I have a bunch of morph target cleanup that I'm working on now, which should be finished this weekend. Then Sulz will be finished with the body so I'll start rigging and skinning.