Morphs Mirrored!

I was able to quickly mirror all of the morph targets after figuring out I didn't need to repeat the whole mirror-morph-skinwrap process on every target. I did it once and then replaced the morph target in the slot, created a snapshot of the skinwrapped mesh and renamed it to the left target. Very easy. Right now it's 113 morphs for Peter. I think version one had 60 or so. I still have to fix a few targets but I'm going to move on. I'm now starting on the face joystick interface but don't have enough to show yet. I will have that in a day or two.