Friday

Peter's Rig To-Do List

- Make sure there are no other joint changes. - DONE
o Pelvis - DONE
o Knee - DONE
o Shoulders - DONE
o Upper Leg - DONE
o Ankle - DONE

- Edit Skeleton rig to match new Center of Mass, knees, etc. - DONE

- Use script to reproportion the rig to Peter -DONE
o Change Center of Mass here - DONE

- Hook up all Twist/Bendy Bones on right side to see if everything works, especially the legs with the twist bones.
o Arms - DONE
o Legs - DONE

- Add Toe bones - DONE
- Add Knuckle bones - DONE
- Add Spine skin-to bones - DONE
- Add Neck bones - DONE
- Skin entire character - DONE
- Add Tie bones - 2nd Draft
- Add Suspender bones - 2nd Draft

- Merge morph head with rig - 2nd Draft
- Add Hair bones - 2nd Draft
- Link up eye targets - 2nd Draft
- Skin the morph head - 2nd Draft

- Animate!!!